Razer brought its Project Carol concept product back to CES this year, but it's got a new name, a better design and a lot more ambition.
Simply put, Project Esther is the next iteration of Razer's gambit to make haptic feedback as mainstream as gaming headsets by tackling the specific pain points that hold it back from wider adoption.
It's not there aren't any good gaming chairs with haptic feedback. If you've got the time to look, there are. However, even then, they've rarely been cheap and your options when it comes to styles have been pretty limited.
Project Esther aims to solve two of those problems at once. Rather than being integrated with the ergonomics of any specific seat, it's a BYO solution. You bring the chair. Razer's gaming cushion will handle the rest.